package br.ufmg.dcc.simulesspl.states;

import br.ufmg.dcc.simulesspl.fsm.AbstractState;
import br.ufmg.dcc.simulesspl.view.GameStartView;

public class GameStartState extends AbstractState {

	@Override
	public void run() {
		new GameStartView().showWelcomeMessage();
	}

}
